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Info

WELCOME TO THE
GREEN MOUNTAIN ADVENTURE CHALLENGE!

WHAT IS IT?!

The GMAC is an epic real-world action adventure quest. Gather your team and work together to uncover the legend of a secret world hiding in plain sight among Vermont's mystical Green Mountains, all while solving a labyrinth of mysterious clues and mind-bending puzzles.

 

You will explore ancient mountain valleys, reveal historical tales, and experience true adventures on your path to secret society status. Each person you encounter, every sign you see, might be the key to unlocking the next step of your fantastical journey.

The adventure is comprised of multiple elements: the main adventure story line, various side quests, and many more secrets for you to uncover as you go. Each summer, we add a new chapter to the Adventure story so there is always a fresh new adventure waiting for you to explore! The storylines are based in reality and there are real-world awards and outcomes for those who succeed.

There are currently up to 4 different chapters of the main storyline plus multiple side quests available. Most adventurers complete one chapter per year but you can do as many as you want! You are not required to attempt all adventure chapters and all side quests. Simply begin with Chapter 1 and then decide when to move on to the next chapters at your own pace.

This is a real challenge. There is no guarantee you will solve it.

WHEN IS IT?

Adventure season is open May 15 - October 31.

 

You can register today and then begin the adventure any day during the season. Once you begin, take as much time as you need and return as often as you need to complete it; it is not a race. On average, it takes 2-3 days to complete each chapter and about 1 day for each side quest.

WHERE IS IT?!

HOW DO I BEGIN?

The adventure takes places in Dover, Vermont and surrounding towns.

To begin the Adventure Challenge, register by selecting either adventure passes or the adventure getaway package below. Then follow the instructions in your email confirmation to receive your tickets and the starting location.

Subscribe to the adventure newsletter & receive a discount on passes!

Signup
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ADVENTURE
REGISTRATION

ADVENTURE
PASsES

$75+

  • $75/person + tax

  • Kids 14 & under join free with parent

  • Valid for one chapter of the challenge

  • Use promo code "group" to save 15% when buying 6 or more

  • $5 of each pass is donated to charity: SYMI

  • Follow instructions in your confirmation receipt to begin the adventure

  • Have questions? Call us at (802) 464-5207, or email us at vt@vermontime.com, or chat with us through the website!

ADVENTURE
GETAWAY PACKAGE

$678 $449+

SAVE 35%

  • 2 consecutive nights for 2 people in a standard room at the West Dover Inn

  • Breakfast for 2 each day

  • 2 adventure passes for one chapter of the challenge

  • 2 adventure tshirtswater bottles, backpacks & notebooks

  • $5 of each pass is donated to charity: SYMI

  • Add extra nights to a standard room at the discounted rate of $100/night (charged when you book at the inn)

  • Taxes, room upgrades & gratuities not included

  • Kids 14 & under join the adventure for free with parent (lodging fees may apply)

  • Follow instructions in your confirmation receipt about how to book your room and begin the adventure

  • Have questions? Call us at (802) 464-5207, or email us at vt@vermontime.com, or chat with us through the website!

GROUPS, STUDENTS, TEAM BUILDING

$699+

Customize your own group package for 6 or more people (ages 15+) doing the Adventure together. All packages include:

  • Adventure passes

  • Trail lunches

  • Adventure tshirt

  • Adventure water bottle

  • Adventure backpack

  • Adventure notebook

  • $5 of each pass is donated to charity: SYMI

OPTIONAL ADD-ONS include:

  • Rooms at Adventure inns

  • Breakfast each day

  • Team building events

  • Dinner/oyster bar specials

  • Drink specials

  • Anything else you can think of!

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ADVENTURE
GEAR SHOP

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Backstory
Book icon

ADVENTURE
BACKSTORY

CHAPTER ONE:

THE ARCHITECTS

Some places feel as if they were created with a purposeful, secret design waiting to be revealed. Vermont's Green Mountains are such a place. Its gorgeous mountain valleys formed by the ice age thousands of years ago are sprinkled with seemingly simple small towns that hold surprisingly sophisticated and mysterious designs. A spirit of wonder is in the air.

But who designed them to be this way? It is just myth or is it real? There is an important balance to be struck between natural-made wonder and our human-made additions. Our collective legacy lives on in the history, the buildings, the art, and the people who keep the stories alive. So, who were the architects? What were their motivations? And which of their secrets live on in today's modern world?

Recently, an old newspaper was found in a hidden compartment of an antique chest. Its bizarre puzzles and strange messages allude to the legend of a once powerful secret society that took root in these mountains centuries ago. That is where your journey begins.

 

Get ready to explore Vermont's mountains, valleys, and towns to uncover connections to the past and reveal this region’s more modern secrets that might still be alive today. While some parts of the journey are hidden in plain sight, others are buried beneath layers of riddles, clues, misleading rumors, and mind-bending puzzles. Seek the answers and peek behind the curtain of the myths and legends of the mystical Green Mountains...

Green Mountain Adventure Challenge chapter 1
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CLUES & HINTS

STUCK ON THE ADVENTURE ?

If you reach a point where you just can't figure out the next step, there are two ways you can get clues and hints:

1) Play archery at the tavern. Hit the target and you'll receive 3 clues for free!

2) If the archery clues don't provide the answers you need, you can request a custom clue using the form below. Let us know where you're stuck and we'll send you a strong hint! There's a cost though... to receive a custom clue, you need to make a charity donation to SYMI for at least $10. CLICK HERE to make your donation. It's for a good cause!

Request Custom Clue

Thanks for your request!

FAQs
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MORE INFO & FAQ's

How Long Does It Take?

 

The Adventure is designed to take about 2 days to complete. Take as many days as you need but you are not guaranteed to finish.

Happy in the Vermont forest

How Do I Check Availability?

 

The Adventure game has unlimited availability 7 days a week during the season and does not sell out. You do not need to make reservations with us. You will need to reserve your rooms directly with the inn.

Adventure in Vermont forest

Is Lodging Required?

 

No. But the Adventure takes at least 2 days to complete. If you need lodging, call the West Dover Inn at (802) 464-5207 to buy  the Getaway package including 2 nights & passes.

Hiking Mount Snow Vermont

What If I Don't Solve It All?

 

You are NOT guaranteed to solve the Challenge. Come back as often as you need to try and complete it. When you finish one chapter, you can move on to the next.

Figuring out the Adventure

What If I Don't Finish First?

The Adventure is not a race and it does not matter if someone finishes before you. All the clues, puzzles and challenges are available for the entire season.

Opening a treasure chest

What Do I Need To Bring?

 

Comfortable shoes, a cameraphone, a car, bug spray, swimwear, a puzzle solver, a sense of adventure and wonder, anything else you think might help.

Couple finished Adventure Challenge

Can My Kids Join Me?

 

Yes! Children under 18 must have a parent with them at all times. Children age 14 and under are free and do not require passes.

Hiking Vermont's Green Mountains

Can I Bring Pets?

 

Yes! Pets can join. The Adventure is outdoors, so your pets must be in great shape. Be sure to check with your lodging if they allow pets.

View from Mount Snow Vermont

Can Extra People Join Me?

 

Yes! Teams have ranged from individual travelers to groups of 20. Bring as many friends and family as you want! Each person needs a pass.

Solving puzzles

NOTICE

THERE IS NO GUARANTEE YOU WILL BE ABLE TO SOLVE THE CHALLENGE!

IT REQUIRES MENTAL TOUGHNESS, PROBLEM SOLVING SKILLS, PHYSICAL FITNESS, AND EMOTIONAL PATIENCE. IF YOU GET STUCK AND CANNOT SOLVE THE NEXT RIDDLE, YOU WILL NOT BE ABLE TO ADVANCE. ONCE YOU BEGIN, YOU CAN RETURN AS OFTEN AS YOU LIKE TO CONTINUE FROM WHERE YOU LEFT OFF.

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CHARITY DONATION

$5 of every Adventure pass goes into a charity pot and is donated to a local charity.

 

Our current charity is the Strengthen Your Mind Initiative which provides educational training and support for First Responders and other individuals, to help promote stress reduction and resiliency skills as well as increase psychological flexibility.

 

Previous charities include the Dana Farber Cancer Institute/ The Jimmy Fund, and ITVFest (the Independent Television Festival).

Jimmy Fund logo
SYMI logo
Which item(s) are you requesting?

Thanks for submitting!

CHARITY DONATION REQUEST

 

Do you host a charity event that does silent auctions or other types of giveaways to raise money for a nonprofit? Use this form below to request an Adventure donation and we'll send you what we can!

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